PlayStation 5 SSD Speed Shown Off in Leaked Spider-Man Demo Video



Sony`s demonstration shows that games on the upcoming PlayStation 5 would load several times faster and could also be richer and more detailed.  
Sony announced some of the specifications of its upcoming PlayStation 5 game console in April, including the fact that it would have a game-changing SSD in place of a spinning hard drive Now, the company has demonstrated just how much of a difference the SSD could make to game loading speed, in a leaked video that is said to have been taken during a presentation the company was making to investors In the video, a level from the recent Spider-Man game loads in around eight seconds on a PS4 Pro, but takes less than one second to load on PlayStation 5 development hardware Of course the demo was conducted by Sony itself, which had full control over the hardware and game code being used
In the leaked video, shared by Wall Street Journal writer Takashi Mochizuki on Twitter, Sony also demonstrates Spider-Man zipping through New York City While the game sometimes pauses on the PlayStation 4 Pro, waiting for the environment to be generated around him, the same scene renders flawlessly and continuously on the next-generation hardware This shows how SSDs are much better suited to dealing with high-bandwidth data transfers
The PlayStation 5 is not due to be formally launched till mid or late 2020, though some reports are speculating that Sony could make an announcement before the end of 2019 We already know that the next-gen gaming console will deliver a significant bump in power and graphics quality It will be based on a semi-custom octa-core processor manufactured by AMD, using the same underlying design as upcoming third-generation Ryzen 3000-series CPUs based on the Zen 2 architecture
According to Mochizukis tweets, Sony says that the next-gen PlayStation will allow anytime, anywhere gaming without disconnections It will feature a disc drive and 3D audio Interestingly, the PS4 will continue to be Sonys engine of engagement and profitability for the next three years, and there are still exclusive AAA games to be announced for it 
As for the SSD, Sony PlayStation systems architect Mark Cerny claimed that its raw bandwidth was higher than any commercially available PC SSD, and it will have input/output algorithms and drivers that are optimised for loading games A fast SSD could greatly reduce the frustration of waiting for levels to load, as the leaked demo shows
PC gamers already benefit from fast SSDs It is possible that Sonys upcoming PlayStation console will benefit from AMDs support for the new PCIe 40 interconnect standard, which could theoretically double the bandwidth available to an SSD with the same number of PCIe lanes That opens up new possibilities for game developers to create richly detailed environments, which might have been impossible due to storage bandwidth limitations before
It is also known that the PlayStation 5 will be backwards compatible with the PlayStation 4 It will be interesting to see how the game console market shapes up in the coming years, especially as high-quality game streaming services such as Google Stadia take off Sony recently announced a partnership with gaming arch-rival Microsoft to develop cloud game streaming services using the Azure infrastructure
 




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